what if trust were a game of Jenga between 2 players
54 blocks, stacked to form a solid tower,
comprised of do(s) and don't(s) in a relationship,
3 blocks laid flat in one direction made up of promises,
first block labelled with words casually doled out over dinner
second block imprinted with tears and vows to never again
third with hints to commit, to change, to be better
3 blocks make up the base
every fresh placement of 3 blocks imposes pressure on the existing ones
you go on till you hit 18 levels
then you take turns, both of you
it's unfortunate and slightly twisted
but you still do it, making it almost inevitable
you scrutinize this tower, you lean over and gingerly slide out a single block
you pick it and discard it, this first block done without much thought
because even without it, you're assured that the tower still stands
first block removed, first promise broken
next person shadows your actions
repeat
until the tower teeters, threatens to tip over
a relationship at it's breaking point
both of you hesitate, every move is calculated,
but beneath the measures taken to keep the tower from collapsing,
to grasp onto the frayed ends of a relationship and anchor them onto the ground
you both know how this will end
either of you are bound to discard of that one block that leads to the crash
it only matters on whose part
Trust.
But it's fine because trust isn't a game.
*drafted this 2 months ago
*emphasize is on the words in red/bold/underlined thank you
*I'd only played Jenga once